Chargement...
Chargement...

1998

Analysis generated from community votes
A cardboard box, a colonel in your ear, and the stealth game inventing its own grammar.
When the community picks on gut feeling, Metal Gear Solid beats nearly nine games out of ten. Very high, on few votes but clear. And yet, look at the detail, and the contrast jumps out. Attachment and the desert island hold above the average, ahead of roughly two thirds of games. Fun, rediscovery, and the controller feel hover around mid table. But the art direction and the soundscape sink to the very bottom, ahead of fewer than one game in ten. There lies the real tension: a classic loved on instinct, yet harshly marked down by criteria built for today's eye and ear. Its 1998 visuals and its soundtrack do not speak the same language as our current standards.
Against modern stealth games, MGS stays the pioneer we revere for its narrative genius more than for its wrapping.
So, who is it for? For you if you love a founding story, Kojima's genius, and a hero you never forget. A lot less if you judge first on the visual and audio polish of a recent production.
Analysis generated on June 15, 2026
This game's position compared to other voted games, by criterion. Sorted from best to worst.