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2023

Analysis generated from community votes
A world of dark crusades that puts you on your knees before it has explained why.
First signal: when the community picks on instinct, no criterion at all, Lords of the Fallen lands ahead of 70% of games. Respectable. But that rests on a single duel, so treat it as a hint, not a fact. The criterion-by-criterion breakdown says something else. Art style holds up, ahead of 59% of titles, sound ahead of 57%. Then it collapses exactly where you'd least want it to: controller feel ahead of only 12% of games, attachment ahead of 19%. That's the real tension here: it wins you over at first glance, it seduces with atmosphere, but something jams precisely where an action-RPG cannot afford to jam. Again, few votes, the early signals suggest, they don't convict.
Against the souls-like benchmarks, where the weight of a weapon is the whole contract, that dip in gameplay costs a lot. The game compensates with its dark fantasy direction and its twin worlds, but the feel in your hands still has to be earned.
So who's it for? For you if you like getting lost in dense dark fantasy and if atmosphere outranks combat precision. Much less so if you judge a souls-like by the gesture, down to the millisecond.
Analysis generated on July 12, 2026
This game's position compared to other voted games, by criterion. Sorted from best to worst.