Chargement...
Chargement...

2023

Analysis generated from community votes
Four coworkers, one flashlight, and the certainty that at least one of you isn't coming back.
First thing that jumps out: when the community picks on gut feeling, no thinking, Lethal Company beats nearly 9 games out of 10. That's a very high instinct score, one to confirm since it rests on very few votes. On the criteria, the early returns suggest connection and fun above average, ahead of roughly 7 games out of 10 each. Nothing else is measured yet. So the profile reads as an immediate crush, still to be backed up.
In the coop horror landscape, this is the archetype of the session with friends that tips into laughter and screams. Fear here is less a system than an excuse for camaraderie, and that's exactly what these first votes tell.
So who's it for? You, if you play in a group, mic open, ready to die stupidly and laugh about it. Much less if you want a solo, quiet experience savored alone in the dark.
Analysis generated on June 15, 2026
This game's position compared to other voted games, by criterion. Sorted from best to worst.