Chargement...
Chargement...

2009

Analysis generated from community votes
Two teams, five champions each, and years of your life swallowed by a single map.
On gut feeling, no direct preference vote, so the detail decides. One real strength: fun, ahead of more than eight games out of ten, that competitive clash that grabs you and never lets go. For the rest, it is harsh. Attachment, controller feel, the desert island pick, and the soundtrack all finish low, even at the very bottom of the ranking. Nothing inconsistent: League is a game of pure competition, launched to win and measure yourself, not to bond with a story, contemplate a soundtrack, or hole up on an island. You come back for the challenge, not for tenderness.
Next to other online strategy games, it remains the benchmark of the genre, with one of the most watched competitive scenes in the world.
So, who is it for? For you if you like competition, teamwork, and long term mastery. Much less if you want solo play, a story, or a contemplative experience.
Analysis generated on June 15, 2026
This game's position compared to other voted games, by criterion. Sorted from best to worst.