Chargement...
Chargement...

2004

Analysis generated from community votes
On a handheld cartridge, a story of memory crumbling card after card.
Chain of Memories' profile leans clearly toward one thing: its soundtrack. On few votes, it puts the game ahead of 92% of titles, that's its real signature, to confirm but unmistakable. Art style and attachment follow above average. Against that, the wish to rediscover it stays low, ahead of less than a quarter of games, and desert island also dips below the middle. Fun and controller feel land right in the center, on its best-stocked votes. Here's the honest read: this is a game you remember through the ears first, its card system leaving cooler memories.
Next to the other handheld RPGs of its time, it takes a risky bet: deck-based combat instead of pure action. Original, divisive, not for everyone.
So, who's it for? For you if an unforgettable score is enough to bond you to a game, and if card strategy is your kind of fun. A lot less if you were expecting the smooth action of the main series.
Analysis generated on June 15, 2026
This game's position compared to other voted games, by criterion. Sorted from best to worst.