Chargement...
Chargement...

2015

Analysis generated from community votes
A crown, a horse, a few coins tossed on the ground, and night closing in.
The community's gut pick puts Kingdom ahead of just 17% of games. Then one line stands out with real nerve: the art style, ahead of 90% of titles. Kingdom's minimalist pixel art leaves a mark, and it's by far its best card, even if that verdict rests on four votes. Everything else drops back fast. Controller feel sits around average, at 51%, desert island holds up a little at 41%, but fun falls to 20%, rediscovery to 15%, and attachment lands right at the bottom of the pile. The soundtrack, on two votes only, is low as well, and needs confirming. The portrait is consistent: you admire it, you don't bond with it.
That's the usual fate of stripped-back management games. Kingdom gives you no character, no story, no dialogue, just a realm to keep standing one more night. The criteria measuring emotional bond have nothing to bite into.
So, who's it for? For you if you like quiet strategy, learning through failure, and watching a gorgeous world fall apart. Much less so if you want a game that tells you something.
Analysis generated on July 12, 2026
This game's position compared to other voted games, by criterion. Sorted from best to worst.