Chargement...
Chargement...

1993

Analysis generated from community votes
A maze of pixels, an ammo counter draining fast, and a raptor somewhere behind the next door.
When the community picks on gut feeling alone, this NES Jurassic Park sits ahead of almost nothing. The criterion by criterion detail confirms the verdict, line after line: rock bottom for the game you'd take to a desert island, rock bottom for attachment, absolute floor for the wish to discover it fresh again. Fun and controller feel climb a little, but never leave the bottom of the table. Only one line really holds: the sound environment, right in the middle of the pack, the last note still standing. Most criteria rest on few votes, so treat it as early signal, but the direction is clear.
Let's be fair about what this is: a movie tie-in from 1993 on NES, with maze levels, keys to find and counted bullets. It was built to sell cinema tickets, and the questions asked here, emotion, attachment, an art style that leaves a mark, were made for games aiming at something else entirely. Next to the great 8 bit classics, the gap widens on its own.
So, who is it for? For you if the NES and Hammond's park hit you in the gut, and if you enjoy poking at a rough game, fumbling, dying stupidly. Much less if you want a game that stays in your head for years.
Analysis generated on July 11, 2026
This game's position compared to other voted games, by criterion. Sorted from best to worst.