Chargement...
Chargement...

2013

Analysis generated from community votes
Superman going through a wall, Batman firing back, and the floor giving way under both of them.
On gut feeling, Injustice sits ahead of 60% of games. Solid, no landslide. And the rest of the profile is remarkably even: desert island, attachment, fun, controller feel, art direction, all clustered around the middle, between 42 and 47. Rediscovery climbs a bit higher, ahead of 63% of titles, on few votes, so hold that lightly. Only the soundtrack really drops off, down in the lower reaches. No peaks, no chasms. A game the community likes more than it celebrates, and whose gut-level preference outranks every one of its individual criteria. That's the signature of a game that pleases broadly without any single aspect taking over.
In fighting games, NetherRealm had a clear bet: bolt DC spectacle onto Mortal Kombat foundations, with cinematic arena transitions and a long story mode. That mix explains the profile: enough content and personality to win over people beyond the technical crowd, not enough mechanical purity to dominate the gameplay line.
So, who is it for? For you if you love spectacle-heavy fights, the DC universe and a single-player campaign that actually holds up. Much less so if you want the cold depth of a competitive fighter or a soundtrack worth replaying.
Analysis generated on July 12, 2026
This game's position compared to other voted games, by criterion. Sorted from best to worst.