Chargement...
Chargement...

2012

Analysis generated from community votes
A phone call, a mask, a hallway, and everything falls apart in eight seconds.
On gut instinct, with no criterion at all, Hotline Miami sits ahead of roughly three quarters of games. Solid, but the detail is where it gets interesting. Fun goes through the roof: ahead of 99% of titles, the game you fire up "for one level" and put down at 3am. The soundtrack lands almost as high, ahead of 97%, and rediscovery follows just behind at 95%. Controller feel convinces widely too, ahead of more than 80%. And yet attachment drops below average, and desert island barely reaches the middle. That is the tension: people love living it, but they do not bond with it like a lifelong companion. Worth noting, several of these criteria rest on few votes, so the gaps still need confirming.
Against other twitchy action games, Hotline Miami plays a rare hand: no endurance, no long-term progression, just a die-and-retry loop that snaps and a soundtrack that stays lodged in your skull for days.
So, who is it for? For you if you like stylized violence, a dry rhythm, levels you replay twenty times for the perfect run, and electro that alone justifies the trip. Much less so if you want a game that keeps you company, characters you carry with you, or an adventure you take everywhere.
Analysis generated on July 11, 2026
This game's position compared to other voted games, by criterion. Sorted from best to worst.