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2017

Analysis generated from community votes
A worldwide sandbox where killing becomes an exact science, patient and slightly twisted.
On gut instinct, Hitman edges out only a tenth of all games. That is low. Really low. But look at the contrast: the desert island lifts it very high, ahead of the great majority of the field, exactly where you picture it eating hours of restarting a single assassination. The rest falls back. Attachment and art style sit right at the bottom, soundtrack and fun below average, only the controller feel stays median. There is the real tension: a game you could replay forever in theory, but that sparks neither immediate buy-in nor true attachment. You respect the machine, you do not bond with it. The per-criterion scores rest on few duels, so read them loosely.
In stealth, it redefined the sandbox: clockwork levels you take apart attempt after attempt, where its rivals lean on plot or raw tension.
So, who is it for? For you if you love watching, planning, replaying the same scene ten times to find the perfect kill. Much less if you want a story that grips you or an art direction that leaves a mark.
Analysis generated on June 15, 2026
This game's position compared to other voted games, by criterion. Sorted from best to worst.