Chargement...
Chargement...

2009

Analysis generated from community votes
A GTA seen from above, squeezed onto a handheld, and still refusing to be a side note.
On gut feeling, with no criterion, Chinatown Wars lands right in the middle, ahead of 51% of games. The rest of the profile follows that median line with one clear exception. Controller feel carries it ahead of 57% of titles, its best score, on a decent number of votes. That tracks: twitchy driving, short missions, a chopped-up rhythm, all of it lives in your thumbs. Where it drops is looks and sound. Art direction only clears 25% of games, sound environment 21%. Fun falls to 35%, on few duels, so hold that one loosely. Attachment sits just under average. The portrait is clear: a game that plays well but marks neither the eye nor the ear.
Next to the canonical GTAs, the ones with sprawling 3D cities and cult soundtracks, the isometric view and the handheld constraints weigh heavily on criteria built around image and sound.
So, who is it for? For you if you like organized crime in short bursts, the feel of the drive, a GTA that gets straight to the point. Much less so if you want an open world that stuns you visually and leaves a playlist stuck in your head.
Analysis generated on July 12, 2026
This game's position compared to other voted games, by criterion. Sorted from best to worst.