Chargement...
Chargement...

2021

Analysis generated from community votes
Eleven children, an ancient tank, and a cannon that only fires at the cost of one of their lives.
The community profile is harsh almost everywhere. Emotional connection only beats 13% of games, fun 10%, art direction 12%, controller feel 15%. That is low. Really low. Rediscovery barely does better, around 16%. One line holds up: the sound, sitting right at the median. All of this rests on few votes per criterion, two to seven duels, so read it as first impressions rather than a verdict. Still, the trend is clear, and it stings for a game that bets everything on getting you attached to its cast.
There is a mismatch worth naming. Fuga asks you to settle in: a turn-based tactical RPG, slow progression, a moral dilemma that only gains weight after several hours. Against games that hit in ten minutes, that kind of proposition starts a quick duel at a disadvantage.
So, who is it for? For you if you like patient turn-based RPGs, war stories told through children, and mechanics that force you to decide what you are willing to sacrifice. Much less so if you want a game that grabs you in the first session or leaves a mark with its look.
Analysis generated on July 12, 2026
This game's position compared to other voted games, by criterion. Sorted from best to worst.