Chargement...
Chargement...

2003

Analysis generated from community votes
Occupied New York, rubble on every corner, and you recruiting strangers to take your city back.
The profile is still young, few votes per line, so nothing is settled. But a trend is forming. Fun pulls things up, right around the middle of the pack, just ahead of half the games. Controller feel follows a notch below, and the soundtrack holds its own. The rest struggles. For the desert island, connection and art direction, the early votes place it near the bottom, ahead of barely a tenth of the field. To confirm on so few duels, but the first message is clear: you have fun in the moment, you bond with it less.
For a 2003 tactical shooter, that tracks. Commanding a squad through the ruins was a clever idea, almost ahead of its time, but the genre ages hard on emotion and raw style.
So, who is it for? For you if you love the thrill of an urban resistance, direct action, the pleasure of a solid no-fuss session. Much less if you want a game that stays with you long after you put it down.
Analysis generated on June 15, 2026
This game's position compared to other voted games, by criterion. Sorted from best to worst.