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2014

Analysis generated from community votes
Kyrat, its mountains, its charging elephants, and a tyrant in a pink suit serving you tea.
Far Cry 4's profile tells a strange story. On the desert island question it sits ahead of 91% of games, and on the wish to rediscover it fresh, ahead of 92%. The community clearly remembers a playground worth packing. And yet, on attachment it falls hard, ahead of only 23% of titles, and fun collapses further still, down at 15%. That is the tension: a world you dream of exploring again, but one that never quite hooks you emotionally and rarely triggers the session that runs to 3am. The soundtrack fares better, ahead of 73% of games, and the feel with a controller stays in the upper middle, though that rests on few votes and needs confirming.
The gap makes sense for a 2014 Ubisoft open world, tuned for density of activities rather than long memory. Next to open worlds that stick through their characters, Far Cry 4 bets on the sandbox, the animal ambush, the joyful accident. That produces anecdotes, not necessarily a bond.
So, who is it for? For you if you like a landscape that offers twenty ways into the same outpost and lets chaos do the rest. Much less so if you want a game that stays under your skin once the controller is down.
Analysis generated on July 12, 2026
This game's position compared to other voted games, by criterion. Sorted from best to worst.