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1995
PortAnalysis generated from community votes
An earthworm in a spacesuit, levels spinning off in every direction, and all the 90s madness flooding back.
No preference ranking here, so let us read the detail. And the detail says one thing: this game lives through the hands. Controller feel and fun, the quick session that overruns, both sit in the middle, dead center. Everything else dips. Attachment lands it in the lower third, rediscovery ahead of barely one game in five, the desert-island idea too. The art style, wild for its time, no longer convinces today, down at the bottom. Here is a title that played well but struggles to leave an emotional mark when measured through today's eyes. Several lines rest on few votes, so handle with care.
Against the cult Super Nintendo platformers, Earthworm Jim 2 bets on the absurd and on variety rather than millimeter-perfect precision. A spirit, a goofiness, more than a mechanic people revere.
So, who is it for? For you if you grew up with that cartoon humor and want the feel back in your hands. Much less if you want a classic that still tugs at your heart years later.
Analysis generated on June 15, 2026
This game's position compared to other voted games, by criterion. Sorted from best to worst.