Chargement...
Chargement...

2017

Analysis generated from community votes
An oil barrel, a flaming arrow, and a plan the developers never saw coming.
The profile is almost a straight line upward. On gut feel, no criterion, Divinity: Original Sin II sits ahead of 84% of games. And it holds everywhere: desert island puts it ahead of 99% of titles, attachment ahead of 93%, art direction ahead of 90%, rediscovery ahead of 92%, fun ahead of 89%. The soundtrack follows, ahead of more than 80%, on few votes. One line breaks the pattern: controller feel, which only edges out a fifth of games, also on few duels. Which almost makes sense. The pleasure here is not in the gesture, it is in the idea you had three minutes before you played it.
Against other tactical RPGs, Divinity stands out for its systemic freedom, those fights where the environment matters as much as your character sheet, and a co-op campaign that regularly spirals into joyful chaos.
So, who is it for? For you if you like to think, experiment, break the script, and settle into a world for dozens of hours. Much less so if you want immediate feel, pure nerve, a game played with your fingers more than your head.
Analysis generated on July 11, 2026
This game's position compared to other voted games, by criterion. Sorted from best to worst.