Chargement...
Chargement...

2011

Analysis generated from community votes
Every Final Fantasy hero and villain gathered on a handheld, and almost nobody seems to really remember it.
When the community picks on gut feeling, Dissidia 012 only sits ahead of 16% of games. That is low. And the breakdown mostly confirms one thing: this is a game you like having lived through more than a game you restart. Immediate fun collapses near the bottom, ahead of just 8% of titles, while rediscovery climbs ahead of 81% of games. There is the tension: people dream of experiencing it fresh again, but they do not fire it up for a quick midnight session. Attachment stays average, controller feel too, art style just above the middle. Only the soundtrack surprises on the downside, ahead of 20% of games, on few votes, so treat it as unconfirmed.
Against the heavyweights of versus fighting, Dissidia plays a different tune: an RPG in a brawler's coat, with experience bars, equipment, brave and HP damage. Fascinating on paper, but it dilutes the immediacy that makes the genre click.
So, who is it for? For you if you grew up with these characters and the idea of watching them clash still does something to you, and if you accept a combat system you have to actually learn. Much less so if you want the quick match you launch without thinking and never put down.
Analysis generated on July 11, 2026
This game's position compared to other voted games, by criterion. Sorted from best to worst.