Chargement...
Chargement...

2012

Analysis generated from community votes
One click, a demon bursting into a shower of loot, and three hours gone.
This is the profile of a pure pleasure machine. Feel with a controller in hand sits ahead of 97% of games, the highest line on the board, and nobody is surprised: the punch of the spells and the impacts is Diablo III's signature. Desert island follows, ahead of 93% of titles on few votes, but the logic is obvious, this is the game you take because it never ends. Fun ranks high too. And then comes the crack: rediscovery stays below average, and attachment barely clears the middle of the pack. Translation: people play it endlessly, they do not carry it in their heart.
That is the paradox of the hack and slash. The genre is built on repetition, not on memory. Where an RPG leaves its mark through characters, Diablo III leaves it through numbers going up, and that shows up in its report card.
So, who is it for? For you if you love a clean, readable, addictive loop, alone or with friends, season after season. Much less so if you want a game that shakes you or leaves an intact memory years later.
Analysis generated on July 12, 2026
This game's position compared to other voted games, by criterion. Sorted from best to worst.