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2018

Analysis generated from community votes
An MMO that refuses to let you out, and a game that never quite holds on to you.
When the community picks on gut instinct, with no criterion, Death End Re;Quest only edges past a quarter of the games. That is low, and the details confirm it more than they soften it. Feel with a controller in hand hits the floor, ahead of barely 1% of titles. The soundtrack lands dead last. The urge to rediscover it fresh, almost nothing. Only one line stays afloat: attachment, where it nearly reaches the middle. That is the whole story in a sentence: its concept and its characters catch you a little, but everything about sensation, sound and feel drops away. On so few votes these verdicts still need confirming, yet the direction is clear.
In a genre where the Japanese RPG bets everything on atmosphere and musical themes, coming last on the soundtrack hurts. The pitch itself remains singular: you step into a buggy game and become its corruption.
So, who is it for? For you if you love virtual reality stories that go wrong, twisted concepts, and narratives stronger than their execution. Much less so if you want immediate pleasure in the hands and music that stays with you.
Analysis generated on July 12, 2026
This game's position compared to other voted games, by criterion. Sorted from best to worst.