Chargement...
Chargement...

2016

Analysis generated from community votes
A reaper in a trench coat, dark corridors, and every bullet counting double.
The profile sketches a divisive game, and it needs reading carefully on so few votes. The feel with a controller in hand sits high, ahead of nearly 70% of the field, and attachment climbs higher still, ahead of three quarters of games, to confirm on a single vote. But the bottom of the table surprises. The art style drops right down, ahead of barely 6%, and the desert island grip stays low too. The tension is striking: a game you love with a controller in hand and grow attached to, yet whose look, on these early votes, convinces no one.
In the side-on stealth-action genre, this is the profile of a niche, demanding game that rewards the precise gesture over the eye. Its embraced visual darkness divides, where its mechanics hit home.
So, who's it for? For you if you love tense, tactical games where every move is calculated and feel comes first. Much less if it's a game's beauty, its style, that grabs you before anything else.
Analysis generated on June 15, 2026
This game's position compared to other voted games, by criterion. Sorted from best to worst.