Chargement...
Chargement...

2008

Analysis generated from community votes
Four knights, hits flying everywhere, and three friends on the couch yelling.
The profile fits exactly what the game promises. Its best line is fun: it sits ahead of 85% of games on the just-a-quick-session-that-ends-late criterion. Makes sense for a frantic co-op beat'em up. The urge to rediscover it puts it ahead of three quarters of titles, controller feel above two thirds, attachment just above average. The art style, though, stays only just ahead of half the field, no more. Careful, all of this rests on very few votes, one or two per criterion, so these are first impressions, to be confirmed.
Among co-op beat'em ups, this is exactly the kind of game you pull out with friends, more for the laughs and the chaos than for a visual punch.
So, for whom? For you if you love controller nights, group mayhem, simplicity that lands. Much less if you play alone and want a big solo adventure that leaves a lasting mark.
Analysis generated on June 18, 2026
This game's position compared to other voted games, by criterion. Sorted from best to worst.