Chargement...
Chargement...

2015

Analysis generated from community votes
You load a track, and the track becomes the road.
The verdict is blunt, and it is harsh. When the community picks on gut feel, Audiosurf 2 only edges past 3% of games. That is low. Really low. And the criterion breakdown confirms it almost everywhere: desert island at the very bottom of the ranking, attachment ahead of 4% of games, fun ahead of 3%, rediscovery ahead of 5%, controller feel ahead of 6%, on few votes admittedly. One line stays afloat: the art style, right around the middle, ahead of a little over half the games. That is those pulsing colour tunnels, and nothing else.
On criteria built around attachment, memory, and the ache of leaving a world behind, a game like this never stood a chance. It has no characters, no story, no soundtrack of its own since the music is yours. What makes it singular is simply not what these questions measure.
So, who is it for? For you if you want a short, hypnotic session wired straight into your own music library, a game that turns a track you know by heart into a track you drive. Much less so if you want a world, characters, or anything to talk about afterwards.
Analysis generated on July 12, 2026
This game's position compared to other voted games, by criterion. Sorted from best to worst.