Chargement...
Chargement...

2015

Analysis generated from community votes
You load your own music and the song becomes the track, the speed, the mood of the ride.
On only a handful of votes, the profile sketches two extremes you should treat as a first impression. On the bright side, the desert island question puts it ahead of nearly three quarters of all games, and the art style just as high: fitting, for a title whose visual show is the whole point. On the dark side, attachment and fun fall to the bottom, ahead of barely more than ten percent of games. The sound, oddly for a music game, stays below average, but here the soundtrack is yours, not its. There is the tension, to be confirmed: you would happily take it to an island for the experience, yet attachment and immediate pleasure do not follow.
Among music-visualization games it stands as a singular reference, where rhythm titles force their own tracks on you. Its strength is also its limit: everything depends on what you feed it.
So, who is it for? For you if you love watching your playlist turn into a course and chasing the best run on your favorite track. Much less if you want a game that holds you through emotion rather than concept.
Analysis generated on June 15, 2026
This game's position compared to other voted games, by criterion. Sorted from best to worst.