Chargement...
Chargement...

2016

Analysis generated from community votes
A sealed building, a chilling promise, and two strangers with only escape on their minds.
With no gut pick in the data, let's read the detail. And the portrait is fairly harsh: art direction falls almost to the bottom, ahead of barely more than a tenth of games, the urge to take it to a desert island does little better. Controller feel, attachment and the soundtrack all sit below the middle. One criterion lifts its head, rediscovery, ahead of two thirds of titles, as if the thrill of the first time were its real strength. But all of this rests on one to three votes per line, so nothing is settled, these are first impressions.
In the lane of top-down narrative horror RPG, this is a game of mood and story before it's a game of handling, and it shows.
So, for who? For you if you love claustrophobic thrillers where plot and dread come before playability. A lot less if you're after a visual punch or controller-in-hand sensations.
Analysis generated on June 15, 2026
This game's position compared to other voted games, by criterion. Sorted from best to worst.