Chargement...
Chargement...

2004

Analysis generated from community votes
A custom motorcycle shop lifted from a TV show, turned into a racing game, and the result struggles to convince.
The profile speaks clearly, and it speaks low. Attachment slides to the bottom, ahead of only 27% of games, and the art style does barely better, ahead of a quarter of titles. Desert island follows the same slope, around the lower third. Only rediscovery climbs back toward the middle, ahead of 47% of games. These lines rest on one or two votes, so nothing is set in stone, but the trend is consistent from one criterion to the next: this game does not leave a mark.
Against racing games, the niche was already narrow, a TV license about custom choppers. The profile confirms that beyond the brand curiosity, there is not much left to hook you emotionally or visually.
So, who is it for? For you if you are nostalgic for the show and riding these bikes is enough. Much less if you expect a racing game to attach you or dazzle your eyes, here the early votes point the other way.
Analysis generated on June 15, 2026
This game's position compared to other voted games, by criterion. Sorted from best to worst.