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2013

Analysis generated from community votes
Gods, an eternal war, and a tactical RPG almost nobody stands up for.
The gut verdict is brutal: when the community picks on instinct, Agarest: Generations of War lands at the very bottom, behind almost every other game. And this time the detail rescues nothing. Attachment, fun, the wish to rediscover it, the feel with a controller in hand: all flat on the floor, bottom of every line. The art style does slightly better, but still only sits ahead of 12% of titles. The soundtrack, barely higher. There is no tension to untangle here. Just a consistent profile, and consistently low.
In a genre where Fire Emblem, Final Fantasy Tactics and Disgaea set very high standards in writing, characters and systems, Agarest shows up with an identity that struggles to convince beyond its niche crowd. The duels put it face to face with those benchmarks, and it does not hold up.
So, who is it for? For you if you are a Japanese tactical RPG completionist who wants to dig through everything, even the quiet releases. Much less so if you want a game that holds you for something other than curiosity.
Analysis generated on July 11, 2026
This game's position compared to other voted games, by criterion. Sorted from best to worst.