Chargement...
Chargement...

2018

Analysis generated from community votes
Two prisoners, one escape, and a story that only exists if two of you live it together.
When the community picks on gut feeling, with no criterion, A Way Out lands in the middle, neither rejected nor championed. But the detail reveals a deeply contrasted game. Its great strength is rediscovery: ahead of 70% of games, that wish to relive the adventure for a first time. Controller feel follows, around the middle. And then it drops. Fun ends up near the very bottom, ahead of only a handful of games, and the art style nearly as low, though both verdicts rest on few votes. Connection stays modest. The tension is clear: a game you love having lived, but not one you fire up to mess around on a whim.
Set against co-op adventures, this is an experience to live once, intense and scripted, more than a playground you return to. Its mandatory co-op is its signature as much as its constraint.
So, who is it for? For you if you want a strong moment to share as a pair, a story that marks you by its journey. Much less if you want a game you relaunch for raw fun or for its looks.
Analysis generated on June 15, 2026
This game's position compared to other voted games, by criterion. Sorted from best to worst.